Friday, 13 December 2013

Week 1 in Games Design

This week we were given an introductory lecture on the process of games development and were issued reading during lab time, which included the original pitch for Bioshock, a look at a student made project Windswept adventure, and various websites explaining the process and mindframe of what makes a good games developer.







We also were grouped up into teams in order to work on the development process more efficiently, my partner is Gregor Dendy who I have known previously before this class so the grouping should be sufficient and not cause any problems work wise or communication wise. No extra precautions will need to be taken to ensure the group is in constant contact since we talk daily. Our group was named "Scruffy Wolf" although the name is temporary and could be changed at a later date.
Workload wise our group will discuss jobs and issues that need to be covered daily so nothing is set in stone.
There was no lab work apart from the supplementary reading so I have nothing to cover in that regard.






















































































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